STORY-FIRST EDITING
Looks for the story behind the footage instead of simply collecting highlight moments.
FEATURES
ShadyCut combines session understanding, game context, story reasoning, editorial guidance and an editable first cut — all built around long-form gaming content.
01 — BUILT DIFFERENT
Looks for the story behind the footage instead of simply collecting highlight moments.
Designed around hours of footage, not just short clips or isolated moments.
ShadyCut handles the editorial groundwork while the creator stays in control of the final edit.
02 — UNDERSTAND THE SESSION
Speech, gameplay, visual activity and audio context are understood together.
Keeps track of who is speaking and connects dialogue with what is happening around it.
Moments are understood in the context of the full recording, not in isolation.
Speech is structured into useful, time-aware context for the session.
Important visual changes and audio cues help explain what is happening.
Relevant session activity can be anchored to specific moments in the recording.
SESSION UNDERSTANDING
ShadyCut connects speech, gameplay, events and context across the full session so later story decisions are based on what the moment actually means.
03 — GAME INTELLIGENCE
Supported games are understood in their own terminology, objectives, locations, items and events.
Follows how the session develops so meaningful changes are not treated as isolated moments.
A quiet discovery can matter more than an explosion. Context helps determine why a moment matters.
04 — FIND THE STORY
Connects goals, problems, decisions, setbacks, turning points and payoffs into a coherent story.
Separates moments that move the story forward from footage that merely looks exciting.
Keeps earlier context connected to later consequences, callbacks and resolutions.
Recognizes the moments where the direction, stakes or meaning of the session changes.
Keeps the context needed to make important moments understandable and satisfying.
A long session can contain more than one story worth turning into a video.
FROM SESSION TO STORY
The full session becomes a structured story, then a first cut that is ready for a human editor to refine.
05 — SHAPE THE EDIT
Identifies which scenes belong in the story and which ones do not.
Organizes scenes into a sequence that keeps the story clear and progressing.
Flags continuity problems, incomplete setups and missing payoffs before they become confusing edits.
Highlights repetition, dead space and material that can be tightened without damaging the story.
Surfaces places where the viewer may need setup or explanation before a moment can land.
Separates critical story material from moments that deserve a human editorial decision.
06 — EDITABLE FIRST CUT
Selected footage arrives organized into a structured first cut that can be reviewed and changed.
Scene context and editorial guidance stay attached so important reasoning is not lost at handoff.
Move scenes, change trims, restyle the edit or take it in another direction. The first cut is a starting point, not a locked result.
SEE THE FULL WORKFLOW